How Chip Beauvais, Designer of Chroma Cubes, Makes Games

How Chip Beauvais, Designer of Chroma Cubes, Makes Games

Gil Hova is the head of Formal Ferret Games, the designer of such titles as Bad Medicine, Battle Merchants, and Prolix, and an incredibly nice guy – which I can tell even though I only know him through the internets. We'll get to game design (Gil was incredibly generous with information), but first things first: He's the proud owner of two adorable fuzzy ferrets, and he sent me a picture:

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My Two-Year-Old is prototyping for me.

I've been working on polishing up the game mechanics for Thiefdom, and I've been leaving a lot of half-finished indexcard/game cards lying around. My Two-Year-Old daughter has been filling them in for me. She's been refining the text on my thief cards:

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She's been writing rules for me:

 

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She's created a few new characters to help her not-nearly-as-creative dad:

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...and she's taken plenty of notes so I know what's going on:

 

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It's so great being a dad.